Sony goes beyond PlayStation and PC with newly acquired mobile gaming arm

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The Holy Ghost seems to be moving within Sony as they realize it might not be the best idea to put all their eggs in a single basket, a PlayStation console, in the face of increased competition from all sources and hardware manufacturing issues.

As such, we’ve seen a move for Sony to get a lot more involved with PC ports of their big games, a little faster and more often than they used to. But today, another slice of the future has been revealed, as Sony also wants money for mobile games.

Sony bought Savage Game Studios, which has been working in mobile games for a long time, but mostly helps others making games, rather than producing their own titles. Now Sony is tasking them with leading a brand new mobile games division at PlayStation in a move akin to Sony’s purchase of Bungie to help the rest of their studios create live service titles.

Sony wants to make sure fans know it costs nothing away of traditional PlayStation games, that this will be “additive”.

“Our mobile gaming efforts will be similarly additive, providing more ways for more people to interact with our content and striving to reach new audiences unfamiliar with PlayStation and our games. Savage Game Studios joins a newly formed PlayStation Studios Mobile Division, which will operate independently of our console development and focus on innovative, on-the-go experiences based on new and existing PlayStation IP.”

So the idea is that Savage Game Studios is going to make mobile games, or help other studios make them, based on PlayStation IP, which means we can see mobile entries in series like God of War, The Last of Us, Uncharted, Spider-Man , Ghost of Tsushima, Horizon Zero Dawn or others in the future. However, no specific games or IPs were mentioned. I do wonder what form this will take, if it’s standalone games or something like, say, The Last of Us Part 2 Factions getting a mobile version when it comes out alongside the console version.

Microsoft’s big mobile move of late, other than the ability to play cloud titles on phones, is actually the purchase of Activision Blizzard, whose third component is the most valuable, King, the Candy Crush-making mobile arm that comes with hundreds of millions of dollars. DAUs and a similar amount of income. However, we haven’t heard of Microsoft developing mobile games specifically based on its IPs, and instead they seem to be happy with the King acquisition and streaming normal games to mobile at this point.

Obviously there’s a ton of money in the mobile space, but I think something like God of War GO or Horizon should be Forbidden Pocket terribly impressive to win over existing PlayStation fans or significantly extend the reach of PlayStation. And then there are all the mobile game monetization debates to be had. We’ll see how this all goes.

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